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"The business of videogames is both a prestige industry and a very opaque one. Based on dozens of firsthand interviews and covering the development of landmark games including Bioshock: Infinite, Epic Mickey, Dead Space, and more, and through the studios' shocking closures, this book will tell the stories of how real people are affected by game studio shutdowns -- and how and if they recover. Jason Schreier has made a name for himself as gaming's preeminent investigative journalist. In Press reset, through countless of insider interviews that cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft, Schreier covers not only why video games are so hard to make, he explores why it's so hard to make a living making games in the first place"--… (more)
User reviews
I pushed for our company book club to read this book and it feels very relevant, since we're a games studio and I can't help but get a twinge of fear, anger and optimism when I read
I also enjoyed how Schreier came up with tangible ideas at the end of the book on how to resolve the tumultuous nature of the video games industry, really interesting stuff. You can tell he did his homework, every chapter is littered with primary sources and interesting history of companies, how they formed and executive decisions. Heartbreaking, funny and surprising.
I knew a lot of the stories already, but it was refreshing to hear the full story and the people behind it. Excellent, and am very keen to try Blood, Sweat and Pixels next.